| | |
| | | |
| | | |
| | | } |
| | | |
| | | } else { |
| | | Item item = bySymbol; |
| | | HandleObject handleObject = new HandleObject(); |
| | |
| | | // } |
| | | // } |
| | | if (valueLength <= 4) { |
| | | addValue = RandomUtil.randomFloat(0.001, 0.003, 3); |
| | | addValue = RandomUtil.randomFloat(0.001, 0.009, 3); |
| | | return addValue; |
| | | } |
| | | |
| | | if (4 < valueLength && valueLength <= 6) { |
| | | addValue = RandomUtil.randomFloat(0.00001, 0.00003, 5); |
| | | addValue = RandomUtil.randomFloat(0.00001, 0.00009, 5); |
| | | return addValue; |
| | | } |
| | | |
| | | if (6 < valueLength && valueLength <= 8) { |
| | | addValue = RandomUtil.randomFloat(0.0000001, 0.0000003, 7); |
| | | addValue = RandomUtil.randomFloat(0.0000001, 0.0000009, 7); |
| | | return addValue; |
| | | } |
| | | |
| | | if (8 < valueLength && valueLength <= 10) { |
| | | addValue = RandomUtil.randomFloat(0.0000001, 0.0000003, 9); |
| | | addValue = RandomUtil.randomFloat(0.0000001, 0.0000009, 9); |
| | | return addValue; |
| | | } else { |
| | | addValue = RandomUtil.randomFloat(0.0000000001, 0.0000000003, 10); |
| | | addValue = RandomUtil.randomFloat(0.0000000001, 0.0000000009, 10); |
| | | return addValue; |
| | | } |
| | | // addValue = RandomUtil.randomFloat(0.01, 0.2999, 4); |